Make sure that you install the Westwood Shared Internet Components, as these provide Patches The Red Alert Mod from version 1.2. View mod page.Install Red Alert 2 normally, on a Windows computer, using your game CD. Remix is a Red Alert 3 mod developed by KnightVVV.Remix remakes all the 45 Top Secret Protocols,The three forces have added new units, including more powerful T4 level units.Fixed a lot of original game bug, and optimized the original unit details.Many new maps have been added, including maps with various special mechanisms.
All Mods Red Alert 2 On Cd .Exe And Ra2Increased demolition truck damage range from 150 to 250 (the same range as the normal nuke) Added TaperOff on Rocket soldier weapon impact of 25 (full hit is 35) Fixed co-commander objective complete eva event Fancy something a little different from the original games Dawn of the Tiberium Age. You might need to set the game.exe and ra2.exe to always run as administrator and in compatibility mode for Windows 7 or higher.The expansion pack for Red Alert 2 that introduces Yuris faction and even more powerful mind control devices. And then from the Soviet CD copy maps02.mix and movies02.mix to the same directory.Added TaperOff on Cruiser weapon impact of 300 (full hit is 500) Added TaperOff on Artillery weapon impact of 90 (full hit is 150 close to 90 far) Added a prefire delay of 0.2s to the Artillery Allies no longer have access to the RA3 Free Trade support power England now correctly receives its country bonuses![]() ![]() Restored the classic behavior for the Service Depot for vehicles, because the AI no longer has issues with it Experience points from destroyed tanks are now moved to the surviving crew Optimized the AI to make the different styles more noticeable Fixed weird airplane destroy animations when it's parked on an airfield TRA no longer has music issues when playing with low model details Requires that you have version 1.0 installed already. Patches The Red Alert Mod from version 1.0 to version 1.1. With The Red Alert, epic tank battles, MiG attack runs, and Cruiser strikes will be more than just fond memories — they will all be weapons in your arsenal once again!For more information about this mod, please visit. Not aiming to model realism, it instead endeavors to bring the addictive heart-pounding game play of the classic to a world-class 3D engine, to bring back all of the classic units, including those from Aftermath, and to recreate the very "feel" of its art style. Call of duty black ops xboxSet infantry shroud clearing range to 300 Command Centers can now repack into an MCV Added reload sounds to all airplanes and helicopters Added "Return to Refinery" button to Ore Miners (they won't resume harvesting until the player gives them the correct instruction) Added a simple dynamic music script (works only in skirmish games against AI) Spain now correctly receives its country bonuses Rocket Soldier weapon against ground targets no longer track targets Crushing infantry gives the tank a 33% rate of fire debuff and a 10% armor debuff for 3 seconds on top of the 33% speed debuff Decreased the Navalyard ship repair rate from 10%/s to 5%/s Artillery does less damage the further it shoots (damage decreases from 150 close to 90 far) Increased Artillery range from 240 to 300 Decreased Chrono tank damage from 75 to 65 Increased Chrono tank health from 350 to 375 Increased Tesla coil health from 400 to 450 Decreased Spy plane Reveal range from 350 to 300 Grenadiers no longer clear garrisoned buildings Heavy tanks are less effective against infantry because of a small scatter radius Added some small economy tweaks to the AI Ore fields have more ore, but grow slower Fixed build problems for easy and medium AI
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